wolfGameSetStat
Wolf Territoriesinteger wolfGameSetStat(string avatar, string stat, integer value)
Set a stat (held to its min and max). Reaching the minimum runs the stat's zero action.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| string | stat |
| integer | value |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
string wolfGamePetCreate(string owner, string type, string name, list data)
list wolfAdventureInfo()
integer wolfGameBalance(string avatar)
integer wolfAttach(string frontKey, string pointName, vector myPoint, integer type, list options)
integer wolfGameTake(string avatar, integer amount, string reason)
integer wolfAdventureChest(string adventure, string chestId, integer on)
integer wolfGameRegister(string gameKey)
list wolfCall(string name, list args)