wolfGameSetSpeed
Wolf Territoriesinteger wolfGameSetSpeed(string avatar, float factor)
Walking/running speed, 0.1 to 2.0 (1.0 is normal). The region enforces it.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| float | factor |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
string wolfEnvironmentRemove(integer scope)
integer wolfAdventureGoto(string avatar, string adventure, string box)
list wolfGameGet()
list wolfGameStats()
integer wolfGameDamage(string avatar, integer amount, string cause)
integer wolfCollapse(vector blast_centre, float force, float restore_after)
list wolfCall(string name, list args)
integer wolfGameRemoveItem(string name)