wolfGameSetDowned
Wolf Territoriesinteger wolfGameSetDowned(string avatar, integer on, string text, integer seconds)
Down (TRUE) or up (FALSE): an overlay on the player's screen, and the region holds them still.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| integer | on |
| string | text |
| integer | seconds |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
string wolfEnvironmentRemove(integer scope)
integer wolfGameDefinePetStat(string type, string stat, list rules)
integer wolfBreath(integer kind, float seconds, list options)
list wolfGameGetAmmo(string avatar, string slot)
integer wolfGameSetButtons(string avatar, list idLabelPairs, integer channel)
string wolfGamePetGetData(string pet, string key)
integer wolfGameListen(integer channel)
integer wolfGameCreate(list rules)