osGetPhysicsEngineType
OSSLstring osGetPhysicsEngineType()
This function returns a string containing the name of the Physics Engine.
Takes no parameters.
Energy
10
OpenSimulator extensions. Some are gated by threat level and a region may refuse them.
More in OSSL
string osAvatarName2Key(string firstname, string lastname)
key osGetLinkInventoryKey(integer linkNumber, string name, integer type)
void osSetInertia(float mass, vector centerOfMass, vector principalInertiaScaled, rotation rot)
void osForceBreakLink(integer linknum)
string osSetFontName(string drawList, string fontName)
integer osClearObjectAnimations()
void osSetRegionWaterHeight(float height)
string osDrawTranslationTransform(string drawList, float x, float y)