osDie
OSSLvoid osDie(key objectUUID)
Deletes an object depending on the target uuid. Note: Only allow osDie() on objects rezzed by the script prim Group (linkset) or on it self.
Parameters
| Type | Name |
|---|---|
| key | objectUUID |
Energy
10
OpenSimulator extensions. Some are gated by threat level and a region may refuse them.
More in OSSL
list osGetRegionStats()
void osSetRegionWaterHeight(float height)
void osForceAttachToAvatarFromInventory(string itemName, integer attachment)
integer osCheckODE()
integer osStringStartsWith(string src, string value, integer ignorecase)
void osSetParcelMediaURL(string url)
void osStopSound(integer linknum)
string osSetPenColour(string drawList, string colour)