osCollisionSound
OSSLvoid osCollisionSound(string impact_sound, float impact_volume)
Sets collision sound to impact_sound with specified volume.
Parameters
| Type | Name |
|---|---|
| string | impact_sound |
| float | impact_volume |
Energy
10
OpenSimulator extensions. Some are gated by threat level and a region may refuse them.
More in OSSL
vector osSlerp(vector a, vector b, float amount)
string osGetInventoryDesc(string itemNameOrId)
void osForceAttachToAvatarFromInventory(string itemName, integer attachment)
integer osReplaceRegionEnvironment(integer transition, string daycycle, float daylen, float dayoffset, float altitude1, float altitude2, float altitude3)
integer osStringStartsWith(string src, string value, integer ignorecase)
void osLinkParticleSystem(integer linknumber, list rules)
float osVecDistSquare(vector a, vector b)
void osForceDetachFromAvatar()