llRotateTexture
LSLvoid llRotateTexture(float rotation, integer face)
Sets the texture rotation for the specified Face to angle Radians.\ If Face is ALL_SIDES, rotates the texture of all sides.
Parameters
| Type | Name |
|---|---|
| float | rotation |
| integer | face |
Sleeps
0.2s
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
list llGetPrimMediaParams(integer face, list rules)
string llUnescapeURL(string url)
integer llGetStartParameter()
void llAttachToAvatarTemp(integer attachmentPoint)
void llTakeControls(integer controls, integer accept, integer pass_on)
void llSetTorque(vector torque, integer local)
string llChar(integer unicode)
key llKeyCountKeyValue()